AI Insights · Timothy · April 2025
Character Collection Games in Oceania: Q1 2025 Performance
Explore the performance trends of the top character collection games in Oceania during Q1 2025, with insights on downloads, revenue, and active users.
In the first quarter of 2025, the character collection games genre saw notable performance in Oceania on the unified platform. The data, sourced from Sensor Tower, provides insights into the weekly downloads, revenue, and active users for the top five games in this category.
Last War:Survival from FUNFLY PTE. LTD. experienced a peak in weekly revenue of approximately $793K in early February. The downloads started at 39.7K, gradually declining to around 11.9K mid-quarter, before recovering to 17.2K by the end of March. Active users fluctuated, beginning at 70.6K and ending the quarter slightly lower at 61.2K.
Whiteout Survival, published by Century Games Pte. Ltd., saw revenue peak at about $488K in late March. Downloads decreased steadily from 32.7K to 16.7K throughout the quarter. Active users started at 95.6K, dipped to 72.7K, and then rose to 91.5K by quarter's end.
Pokémon TCG Pocket by The Pokemon Company had a significant revenue spike to $654K in late January. Downloads exhibited a declining trend from 46.3K to 20.8K over the quarter. Active users remained relatively stable, starting at 502K and closing the quarter at 457K.
MONOPOLY GO! from Scopely, Inc. maintained a consistent revenue stream, peaking at $372K in early February. Downloads decreased considerably from 16.3K to just over 4K by the end of March, while active users showed a slight increase from 124K to 136K.
Finally, Pokémon GO by Niantic, Inc. experienced a revenue surge to $791K in late February. Downloads were steady, averaging around 7K weekly. The active user base started at 338K and saw a gradual decline to 267K by the quarter's end.
These insights underscore the dynamic nature of the character collection games market in Oceania. For more detailed analytics and trends, visit Sensor Tower.